
Endless Subversion
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Posted - 2008.02.05 14:12:00 -
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The problem with all the above answers are that they ignore the OP's situation. He and his brother are both very new and very low SP but want to jump right into PvP.
Short Term: It's possible to get limited pvp with frigs and cruisers. The punisher and the rifter shine as low sp pvp frigs. The drone boat cruisers, vexors and arbitrators are pretty good low skill point cruisers. Stay away from the thorax and the rupture because although both are pretty good for tech I cruisers, they're pretty rubbish at low levels of SP. I'd suggest you both keep to armor tankers for the time being. For PvP, especially when you have few pilots in your gang, mid slots are important for holding the enemy while you shoot them and minimizing their threat to you. Armor tanking uses your low slots, leaving your mids free.
Most of ship decisions you make at this point aren't going to impact your later character development very much. It isn't a big deal to get frig 4 and cruiser 4 in amarr and then later decide that you really want to play gallente. They may seem like significant time investments, but once you get used to the eve skill system you'll see they really aren't. However, obviously you want to minimize wasting traintime and skillpoints but don't be frightened of 'gimping' you character by experimenting a bit. Projectile weapons and missile based weapons are pretty newby friendly. While they don't do loads of dps they also don't use cap and hit at range. Basic drone skills are also a quick train and add significant amounts of DPS to a new player's ship. Also, just because a ship is of one race doesn't mean it has to use that race's weapon systems. It's pretty standard practice to throw projectile weapons on a punisher or even an arbitrator despite them being amarr. Read the ship bonuses and remember that laser capacitor usage doesn't favor using lasers any more than projetiles.
Eve PvP has a bit of a learning curve and the interface is really unforgiving. Expect losses and get him expecting losses. Make it clear that throughout his career in Eve he will lose many, many ships and that it's just part of the game. There isn't much that two frigs or cruisers can fit that really support eachother. You will both want warp disruptors and a mwd on both of your ships. Any
Mid Term: Unless you're wealthy enough to fund him and you, you're going to want to think about an ISK income. Isk is easy come, easy go in Eve but the startup capital can seem a lot for newer players. PvP is often an ISK sink rather than a ISK source until you really figure it out and can go after the higher prfoit targtes. Ratting in anything besides 0.0 is worthless with terrible returns on the time investment and being an open invitation to being ganked in low sec. Missions can provide some limited income and are pretty newbee friendly. They also have the advantage of repairing your sec status and allowing your brother to practice some of the very basics of piloting. However, they're also beyond belief boring. Unfortunately, until you get to a point where you're making decent ISK from pvping all your ISK generating options are boring.
0.0 ratting will take a number of basic skills that a very new player won't have available to them for a few weeks/months of training, so don't rush him out there too early as he will have few play options. Try to get him to train some learning skills, the earlier they are trained the quicker they pay their train time back, it's often hard for new players to motivate to do that because of how long skills in eve seem to take compared to other MMOs and the lack of immediately obvious bonuses from learning skills.
Long Term: There are loads of PvP Duos that work great together, but it's really going to depend on what y'all want to do and where you want to do it at. High sec, low sec and 0.0 pvp all favor very different styles of ships, fitting and skills.
I'll try to watch this thread. Cheers and gl! Fix Self Destruct & Missions |